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Two (or three) modes of printing
Printing from Windows
generally falls into two modes: graphics
and character. Graphics printing means
that the text is converted to a
picture. The picture is sent to the
printer in the form of millions of electronic
bits, representing millions of little black
dots. If this works, you can print
anything, given enough time. Each
letter, freely estimating, may require a
thousand bits. (If your printer
resolution is 300 by 300, that makes 90,000
dots per square inch.)
Character printing means
that codes for letters, numbers, and control
functions are sent to the printer. Each
character code is eight bits. If the
printer driver program says that the printer
has the desired font, printing may proceed
immediately by character mode. Most
characters are what you see. A few more are
commands needed to generate the fancy
appearance.
If the printer does not
have the font, we have one more out. The
printer has a memory, usually ranging from
half a million bytes (eight bits each) to
several million bytes. The type font can
be downloaded to the printer. That
takes time. When it is done, the
printer can accept printing instructions in
character mode. This is great, until
you start printing in several
fonts. When all memory is used up,
either some fonts print as graphics, or the
least recently used font is deleted and
replaced by one needed later. This can
involve much time spent downloading.
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